Simon has been busy sketching some concept art for the "MazeLab" project. He turned my "online gauntlet" description into something more sci-fi inspired but I don't mind as long as it looks great =)
Here are a couple of images.
Possibly a title...
I have started prototyping a new project, working name: MazeLab
The aim is to create an online Gauntlet game where you can team up with your friends and fight your way through dungeons. I will probably upload code here as we go so it will be sort of like a tutorial where I add new...
I have uploaded both the server and client side code for the Multiplayer Nutmeg game mentioned in a previous post. Here is a short description on the steps to have your own copy up and running. Be warned that I have never written Actionscript code before and Java was a looong time ago so this is...
Didn't know @photonstorm would pick up on the previous story but he managed to get quite a few simultaneous player in Multi Nutmeg (and fast). Max number of concurrent players were 8.
Here are a couple of pics! (click to enlarge)
Update: @...
Background
I recently decided to give Flash game development a try. Despite mostly limited to 2D and no luck on iOS devices it still have a massive reach compared to downloadable games. Found out soon that Flixel is a great retro looking...
2009-07-09
Site reconstruction was successful. We also moved to a dedicated server in order to get better performance and more control over settings etc. Hope you like the new look!
