Progress
Well, long time since last post. There has been at least some progress with Mulver:
- New level concepts with puzzle elements
- corrected a few bugs
- Been working on options screen sort of
- Switched sound system from FMOD to BASS
I have also been thinking about the community aspect. Would be great if people could mod Mulver, make their own levels, upload them and let others play them. Im a little weary of hosting the levels as Lua scripts though because of security issues. What if someone uploads a malicious level that erases the unsuspecting users harddrives or something like that? You could of course try to sandbox the Lua scripts but that will take some development time and will probably be easy to hack around some way. Then I was thinking about having a verification process where you only publish "safe" levels, but that will take alot of admin time instead, arghhh...
On a related note, my three month vacation is coming closer every day now. This means that hopefully I will get a full version of Mulver out this summer !!
Labels: mulver

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