Old blog posts
Splash screen and main menu
2007-10-06 at 21:18 by Borundin
Managed to put together a splashscreen a few days ago. Really need to hire a good
artist soon. Well it will have to do for now. You can see it here
Im also trying to get a decent main menu going. The idea for the level menu turned out OK
I think but now I have run out of ideas it seems. At least I have a working version
ready. Cant believe it takes so much time to polish these kind of game components.
Level menu
2007-09-23 at 22:34 by Borundin
I had some problems coming up with a good solution for how to choose level
in the game. These types of screens are usually made up by a basic 2D gui. In the
end I decided to make it easy for myself and made it just like another level. It
turns out I would have to put a lot of more work doing it in 2D than in 3D! Hope
it will still be as easy to navigate as a regular gui.
There is a new screenshot showing what the level menu will look like.
Still a draft though...
Bad news... and some good
2007-09-03 at 21:00 by Borundin
In mid august my old development laptop just sort of gave up...
It crashed while surfing and then I never managed to boot up
Windows again. Strange graphic artefacts and then just a black screen.
Strangely (and luckily) enough I was still
able to boot knoppix Linux from a CD.
Not the graphical version just the text mode.
However that was enough to mount the harddrive and recover some important
files for Mulver (you know things like the COMPLETE source code, Blender levels, etc).
The PC is taken care of by Fujitsu Siemens support now so perhaps I will
get it back in a few days. Anyway, decided to buy a new laptop and now at last
I have Mulver compiling and working on my new PC!
Hopefully this wont mean rescheduling the Demo version to something later
than the current release date of 2007-10-15 but cant promise anything.
Player guide draft
2007-07-28 at 17:44 by Borundin
I have been thinking about creating a player guide to help
new players. The content will include a "bestiary" or index
over all game objects that Mulver can interact with. Also
a game walkthrough showing all hidden bonus levels, maps etc.
Here is the first draft as PDF (66kb): Level7.pdf
New screenshot from "Secret" level
2007-07-17 at 20:03 by Borundin
There is a new screenshot showing a bit of a new level
Im currently working with. This will be more of a puzzle
adventure instead of jump n run action.
See it here
New Mulver vide on YouTube
2007-07-07 at 17:14 by Borundin
There is a new video available showing the "Cubes", "Lanes"
and "Beetle" levels. Watch it here
New Lanes screenshots
2007-07-04 at 00:04 by Borundin
Prepared two new screenshots showing the "Lanes" level
as well as the first powerup, extralives.
Site launch
2007-07-03 at 00:28 by Borundin
Finally came around to uploading this site. Hopefully some
information will be of interest if you like 3D platform
games for the PC. I will try to upload a few screenshots
and videos now and then showing the progress.
Right now Im mostly creating new levels and not touching
much of the Core C++ code. This hasnt stopped feature creep
unfortunately since I now add new game objects in the
level editor instead =)

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